Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Too hard for me. You have some amazing mechanics, but because the stage has a lot of going on in it right after tutorial, paired with rapidly rising difficulty, player doesn't get to learn those properly. You could make a whole stage around pebble kicking alone just because of how many uses there are.

Controls are fine, but maybe too fast considering enemy and spike density.