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The level design is both challenging and fun at the same time. I like the part when you have to stand on a drone to avoid the damage of the laser. I could see this is a great prototype for some serious platformer game.

Currently, I noticed two things that bug me a little bit when I try to enjoy the game. The Space bar to jump works very inconsistent for me. Also, there is no indication that pops up when I am taking a serious amount of damage. So, works on controllers and UIs, you are well on the way.

Keen to see your iteration on this!