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Beautiful! I loved the cymbals SFX for when you hit something or when the mushrooms despawned. Graphics were also next level, one of these games that prove that art direction beats technology/manpower by a large margin. Gameplay was very good too, it was simple and easy to polish. If I am to point a negative, I would say that the attack range was a bit short considering the speed at which the enemies moved, especially the spear ones. I didn't managed to kill any, I just bypassed them. I would say that the jump height was a bit short too, but it wasn't a problem during gameplay. Congratulations, solid submission! Good job!