Hi!
I really liked the twist on the push the block genre. You could add a game over screen instead of looping the levels to give the game some closure though.
Overall, it was a nice and simple game. I had fun.
Viewing post in Curse of the Pharaohs jam comments
Thank you!
That was actually a suggestion a playtester gave me. The thing was, I had 15 minutes left on my timer and I had four key things left to do: audio, post processing, death feedback, and end screen. Audio was top priority because it's one of the rating criteria; then I needed post processing to improve the visuals, and death feedback so players wouldn't be confused if they suddenly die. There was no time left for an end screen, though it's obviously too late to add one.