Thanks! What exactly do you mean by spamming the jump button? The player jumps automatically when you land on a bullet and if you hold the jump button while flying of it you will go higher. No need to spam, at least as I understood it. I agree with the blocks part, because I couldn't include a tutorial due to time issues and was expecting the player to randomly shoot and accidentally hit the entrance, to create that "Aha!" effect.
Viewing post in Kugelhagel jam comments
Ah that makes more sense. makes it a bit easier to control. Really cool over all. I found the effects (screen shake, recoil) eventually started to becoming annoying the longer i played. Might be neat if you could think of a reason for the recoil and the bullets bumping down when you jump on them the be used as mechanics rather than just effects.