On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

super rad aesthetic! The mechanics didn't really show through, I didn't know what the magnetic tool was and never got out of the starting room. Also, aiming at the cubes accurately was difficult in the third person without a marker or something to show what cube is corrected. I think with 24 more hours for a tutorial, a game of this scope would have turned out really awesome!