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I absolutely love the artwork and the UI, but the gameplay leaves a lot to be desired. Not only it's incredibly easy, but the puzzling aspect isn't engaging when I can just subtract the amount of moves required to just complete each puzzle. Also, there isn't any point in landing on a star area of the calendar since you don't get anything besides a news blurb. If there was incentive gameplay-wise to land on these stars to perhaps maximize scores, 100 percent completion or any sort of requirement, then it would be a lot more engaging.

Thanks for your feedback! The 100 percent completion is part of the design, but the feature didn't make it to the final build, maybe we'll include the feature in an upcoming update!