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Congrats on a well made platformer! Nice variety of enemies and a really  unique, albeit challenging, mechanic. I kind of wish there were more checkpoints, I struggled in a few areas and having to do the first 2 or 3 screens over and over just to get back where I died was a little frustrating. I think you could add a lot of replayability to it by making  some of the enemies, or even obstacles, randomized (though you might need to increase the 2020 vision circle to compensate for the added difficulty).

(+1)

thanks for playing! :) I really wanted to make checkpoints and just couldn’t nail the code down in time. Definitely something I can work on in the future! Randomizing enemies would be cool too! Thanks for the suggestions!