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(1 edit) (+1)

I really like the general idea and feel of it except for one thing: you gotta figure out how to make the player slide along walls.  I certainly found that being stealthy/fast was the best way to handle playing.  I'd be happy to see this game go further!

P.S.  If you add an (!) above the enemy's head when they notice you, it will help a lot with the player understanding the AI.

Oh my goodness you are so right.  It took only one line of code being changed to effectively slide along walls, and it made it so much better!  I can't believe I didn't realize that xD