I would recommend making the turrets turn slowly instead of immediately setting the angle to the players position.
Hi thanks for the feedback, this was only meant to be a small prototype but if I were to expand it in the future I'd probably have this. At the moment the delay from when the turret notices you to when it shoots is a bit too small and makes it so there are no real tactics to it, its just spamming the bullets as fast as possible, so I do see where you're coming from.
Cheers.