This game is pretty nice. It definitely had quite a bit of charm and personality for a game jam title (mostly due to the voices you added). I found it quite fun to play and I thought the granade mechanic had a satisfying feel to it. I do, however, think that a bit more incentive to not eat the animals would have added more depth to the mechanic. Perhaps there is a better ending or something if you don't kill any of them, but I didn't reach the end so I can't know. Overall, a good entry!
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Hey thank you so much for playing! So because I had so much fun making the voices and giving the personality, I actually think I ran out of time coding the logic to fully utilize the sacrifice. When i play it, i agree with you, there just isn't enough depth to that mechanic. I think we were on the right track but really didn't hit the mark on it. That being said I am still very happy with how everything turned out! This may be a project i pick back up later to build out more functionality and maybe try to go commercial with. There is a lot of potential but man 48 hours is a lot less than you think when you get down to it haha.