Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit) (+4)

Funnily enough the range of conflicting emotions you guys are describing is exactly what I intended when writing the story. The name "Polarity" is a play on words, with the general idea that the player is being drawn in opposite directions kept in mind throughout.

Even the choice system works in a similar way, with "morality" acting as a pendulum with no clear direction being the "right" way. Sometimes +morality is better, sometimes -morality is better, it depends on the individual choices and it's not always ideal to act in a way that most would consider "moral."