ok, I didn't track down the exact problem, but I tested and your main game folder is the source of the problem. I went ahead and reuploaded the main game file on Mega in case it had somehow become corrupted (though that's unlikely). In any case, please download the main game file again, unzip to an entirely new folder and don't bother with the Aric's Expansion folder (yours is fine as is). Then double click the Strive.exe in the new folder you freshly copied by itself. You should not get any errors. From there you can try making any modifications you want.
Okay, so the problem is kind of gone. Basically, as long as I don't disable and then re-enable Aric's from in game, the errors wont pop up. Since I was doing a fresh installation each time I deleted the main game folder and redownloaded it, I figured that I had to go ahead and re-enable the mod from the mod menu, close the game, and then open it again. Turns out though, I don't have to go through that effort. I noticed that the error wasn't showing up the first time I opened the game (before I disabled then re-enabled the mod). And when I was still under the assumption the mod wasn't working until I had turned it off then back on, the errors would pop up as soon as I opened the game after messing with the mod from within the game menu. But I discovered that the mod is actually working after a "fresh install". I load a save and the cmd box comes up saying Aric's Expansion v0.97, and the library entries about breeding are there (which is the easiest way for me to find out if your tweaks are working). And best of all, after acquiring Emily on a brand new save I can go ahead and distribute her attribute points-- which is why these errors were annoying me to begin with.
Either way, I am now going to never touch the mod menu from within the game ever again. Because whatever is causing this, it only happens after I've turned Aric's off and then back on.
you aren't the only person who struggled with that. When you apply Aric's Mod in-game to the premerged Ralph's version, it overwrites some of my changes but not others and then the scripts don't work together anymore. It's b/c Ralph's changes are n't part of the mod, they're just made directly to the scripts with no mod to apply them.