For what you wanted to achieve, you did it well. If you ever want to go back to it, I suggest trying to separate the background and the solid objects a bit more. I couldn't tell what I would collide with, and what I wouldn't. Also, see if you can figure out what is making the hamster randomly go up a rap for no reason on flat surfaces. Other than though, solid exploration of the key components of a game.
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Thanks for the feedback. If I was to revisit the game I would definitely change most of the building styles to suit my needs because all of the assets I used had flat tops, rather than angled ones. Then there were other issues that if I do revisit will definitely fix, can't wait to see what you make dude!