First, thanks for playing and commenting! Separating buttons was mandatory to execute some of the puzzle I had in mind when designing them, however I did not manage to fit them into a single screen yet...
On another note, I am interested in getting some more feedback about this rendering error, since a friend of mine reported the same issue but I was not able to reproduce it on my computer. Can you read the text on the very first level ? For time constraint reasons text and background are displayed with the same code, so an answer or even a screenshot could go a long way to help me fix the issue.