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would be interesting if the turns were not in complete control of the player. Give them a time to press space, and if they don't, it plays automaticaly. So the player can chose to go faster, but not too slow. Either that or find a way to make it so that they will want to play faster. A score, for exemple...

There kind of is a reason to go fast, if you don't press space (and possibly other keys too, didn't check) fast enough you lose your buildup for that bar. Admittedly, I found that poorly explained, and I do feel a backbeat would be much better for the game.