Seeing its still a WIP, I would say you did a pretty nice job on the pixel art and graphics overall. The gameplay on the other hand was kind hard to work with. I found a maneuver to try and get better at the game, but I'm pretty sure others would of had difficulties as well. So, here's my suggestions:
- Probably make the gravity of the angel stronger. I can barely attempt to dodge the demons staff attacks because of low gravity control. I always have to end up leaving the demons vision in order to not get hit.
- Perhaps use the mouse as a source of aiming instead of just shooting straight forward?
Overall, the game was really nice and has some potential. Nice work on it!