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Woooooooah terrifying approach D: great work I liked how clean the graphics looked is that because of HyperLap2D? specially the stars coming out of the sheeps and the sheeps themselves

Thanks! Graphics are made by a my friend, check his Instagram in game description, character animations are made with Spine 2D while particle effects with libGDX's particle editor, then everything was composed with HyperLap2D that makes the development incredibly fast with its built in features such as graph node actions, ECS architecture, lights, grouping elements and so on :)