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A really neat idea, though it really needs a lot more... work on implementing things the player is likely to try. I guess, program more verbs. And make it so that at least brief rudimentary conversations can happen... I get that that isn't really the focus at all, but there's a big difference between trying to talk and getting a brief generic response, and trying to talk and getting an error message saying the interpreter doesn't know what that even means.

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Can you send a log of commands you tried? 

One point of the game is to keep the commands simple. "Fuck X in X" or "Fuck X" or "Put X in X" rather than complicated things.