Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(2 edits)

A good question actually... This memory location is set by KERNAL on reset $ff5b - $ff6a. So, as long as you're not touching this memory location, it should have some value. Could you share your code?

I've read everywhere not to trust $02a6 anyway.

I've used NTSC/PAL detection by TWW from this topic: https://csdb.dk/forums/?roomid=11&topicid=94459 just on the boot, before initiating an IRQ to $0314. I just needed to get back the counting of CIA 1 timer as I'm using it for randomization :).