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If level 2 could cover only 2 doors/ keys, it would feel better. Then move current level 2 to level 3's slot and current level 3 to level 4's etc. It wasn't entirely clear that health recovered when staying still. Despite those 2 complaints and the mechanics are clever, simple, and engaging!

(+1)

Yeah, level 2 is certainly too big a jump. In fact I would argue that there needs to be many level between it and the first level. I plan to fix this soon :)