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(+1)

The idea is really cool and it needs some skill ! I think the character is little bit to floaty, even with the break. It's sometimes complicated to go where you want to go because your character is flying in an almost uncontrollable way.

It needs more feedback too, for example something that tells you what you can grapple and what not at what time, I died many times because I wasn't able to grapple for whatever reasons.

But overhaul, The game can be something really interesting, the art style works very well with the gameplay. Good job for 48 hours ! 


Hello!


First of all thank you very much for good feedback. We are at knowledge of... this too floating behaviour ;] To be honest, the break should not be in this version, but we decide to leave it as is. We think it is too OP, and making the gameplay too easy.


Springs are lenght-limited. So you could have been too far from building. It can take some time before you get use to it, but it is, like you said, challenging someway :)


Hopefully you will enjoy our work even more! (Maybe there will be 'expanding' patch soon; bigger city, and few new features :) )

(+1)

The break is kinda useful I thought, I think you can leave it in the game. The "one use per jump" balance it quite well.

If you improve the game I would love to play it again !