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Wow, there are really so many levels in this game. Crazy what you did in 72 hours. Everything worked really smooth. I was only surprised that the physics were sometimes a bit off (bounces of the edge are not like in pool and there is an initial friction but then the ball keeps on rolling).

Thank you! I made the friction low, so you can easily slide those objects along the table. I think the ball wasn't changed tho... I left it as the default sphere in unity, some drag could've helped with that infinite rolling...