Another update, made some general QOL improvements to the world editor and added a bunch of tooltips in the aim of making it easier to build using pre-packaged assets.
I'm aiming to cater to two main level building players - basic builders who just want a straightforward level editor with a ton of importable objects, and power users who actually create new objects. In the past I've mainly aimed for flexibility over accessibility, but I'm focusing on the first group now.