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This was pretty difficult to understand, but I think I figured it out after a while, though not entirely. There's probably a lot of depth that I'm not getting due to my lack of understanding of many of the game's systems, but I at least understand the basics. The visual aesthetic is pretty good looking, though the minimalism is part of why the game was difficult to understand. The audio design is also very relaxing. Movement is pretty fluid and I like emerging from the top of the could to perform tricks. That being said, I don't understand the point of this 6 button WEADZX control scheme. What ever happened to good old WASD? If the you want to have fine grain movement, then an analog stick or the mouse would have been better choices. The control scheme in the game is just unwieldy and I cannot get used to it. That aside, the game is really good looking and sounding, and the movement feels good. Solid work!