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well, technically it could be done, but it complicates the development quite a bit, so in this prototype, the network doesn't learn no matter how much you play

so why does it react differently in the exact same situation?

when i start i always do the same thing but it sometimes does different things. Isnt that just a normal AI?

so that's the idea, you can't predict 100% the behavior of a neural network, normal AI is scripted by the programmer, while a neural network  acquires its behavior through training, I trained it for about 15 hours

how did you do difficulties? Different amounts of training times?

yes, and different training techniques