Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

I'm glad you enjoy the game! Also, thanks for the suggestion on the combo mechanic; it was really core to the game's development. I tried to add some spacing between areas in the level to give players a little bit of respite between major combo sections. In hindsight, having more verticality so I could have a slower route and a faster route through the level would help keep both novice and expert players engaged. But you're certainly right that some enemies are at that point where it's like a 50/50 shot at getting them before the timer runs out. I tried to minmize that by tightening the spacing, but I clearly missed a few spots. I think your suggestion about not having the combo run out in mid air is once again a perfect solution to the problem. Thank you for the helpful feedback!