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Interesting puzzle. I didn't realize that health regenerate until I read the comments so I was stuck in that room in the top right of level 2. 

The one thing I would improve are the controls. They weren't really satisfying and seemed unnecessary to the puzzle solving since the spike obstacles weren't the most interesting obstacle. I feel the game would work better with grid space movement.

Anyhow, I really like the idea, good job :)

I'm currently wondering about grid based movement, but a lot of the ideas I plan to implement later might not work well with a grid based movement system.... we shall see

Thanks for the feedback ^_^