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(+1)

First of all I have to say that I love the art (but I also love YOUR art), and it is indeed the thing that made me install and play the game. The map looks great and coherent, I love all the little details, but I was also a bit disappointed that there is no purpose on the interactivity of the map, maybe  also including a "hidden items" game like Hidden Folks would be nice? The puzzles on the other hand are not very challenging, ( I didn't go very far to be honest ) and I didn't like the ones with the stripes instead of circles, they feel kinda counter-intuitive. I liked though the one that the outer circles would also move the inner circles, and I feel that this kind of mechanic should be explored a bit more to make puzzles also mind challenging and not only visually challenging, like for example pieces that would move together or in opposite directions, I also found this kind of puzzle that seems to fit in.

In overall, the game feels very nice and of course the art is of professional quality - that you already know I suppose.

Good job!

(+1)

Thanks. I like to think I'm fairly competent on the artwork side of things by this point, but I am learning about everything else as I go. Multiple people suggested including some purpose for the interactability in the town and I agree. I'm working on that.

Getting the difficulty curve right is a bit of a challenge as not everyone will see it the same. Further puzzles get quite a bit more difficult, so I don't want to make the first ones much harder, not yet at least. The puzzles with the rectangular parts are my least favorite as well, they didn't end up working how I thought they would. I have been messing around with them, but I might end up changing them entirely, not sure yet.


Anyway, thanks for the feedback.

about the difficulty

its fair, but it spikes very weirdly, the progress is very slow in the beggining, and around the book part starts getting gradually harder till it slows down again on the end