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You can never go wrong with mini golf. The core mechanics were pulled off well, you were maybe more conservative than you needed to be with their effects. The spike ball and double shot were especially fun variations. 18 holes was quite ambitious for a jam this short, is hole 19 completeable?
Occasionally the mutation animation would get stuck in a loop dropping me back in the same spot that triggered it then my ball would get launched off the map.

(+1)

Hole 19 is just for fun. We never got around to making a proper ending screen - we were scrambling late to figure out why Lead Ball wasn't wearing off! 😂