Hmm I was really psyched about this but it has a few problems. Sound, to what you had to do, I slept 2 times, one time fell to see what was going to happen and I got to plane not sure what to do. The aesthetics are very good, I'm missing some objective (apart from solving a case reading some stuff and having nothing to do with it). Please give some insight.
Viewing post in Detective Joseph Somnus and the Dreamkiller jam comments
Hey - Thank you for the feedback - unfortunately the light bugged out and the visual isn't what was aimed at though i plan on fixing that and the half of the sounds and mechanics weren't implemented fully since we reached the time limit in order to submit the project. We do plan on fully implementing them fully and hopefully get to the vision we aimed at initially.