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(+1)

Thanks for playing, friend!

Controller support is kinda bugged atm, working on fixing that

I have no idea what's going on with the cursor in fullscreen, I'm using Unity's own fullscreen mode, meaning this is a Unity issue for some reason. I don't know if it's the Unity version I'm currently on or if this is a Unity problem in general.

You can rebind the ability buttons in the launcher :)

(+1)

I used to have a script that used CursorMode.Locked that seemed to help fix that