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I like the game, though it was lacking music and the art was too simple for my taste. I could definitely see more ways of mutating the player, such as an upgrade to shoot double projectiles, or maybe when you get a mutation the enemies do too or something. In any case, it was a lot of fun, but the upgrades didn't feel like a large enough change if you ask me. Nice entry!

Yeah if I ever redo a more complete version I'd like to improve on every point you mentioned. Thanks for the feedback!