Hi there.
I personally started developing this game as a personal project, I did not intend to publish it.
So the targeted audience was my self lol.
I played alot of Far cry & Medieval engineer (I did not play minecraft but did watch alot of videos)
I wanted to create a mix that I will personally enjoy, wanted to have the FPS style and atmosphere of Far cry and add a building element to it, I really liked Medieval engineer building system when it first started, simple yet allows the player to be creative.
I don't care for graphics, I believe game-play is way more important. If I did I would've used Unreal 4 :P
My goal is to create a simple fun game, not complex, no endless options.
You as a player have one very clear goal in the game; escape the island. To do so you need to survive, how are you going to survive? it up to you.
As a developer I try to make sure you have alot of options to choose from (if you wanted).
for example you can play co-op or multiplayer and let others do the building, hunting, farming and so on.
As for pve or pvp; I wanted to have both, if you're playing alone/offline its pve if you wanted to play pvp you have multiple options:
You can create an online server with the following modes:
Last man standing, Capture the flag, Sandbox and survival.
Sorry for the long post but hope it answered your questions.
Thanks!