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Hi there.

I personally started developing this game as a personal project, I did not intend to publish it. 

So the targeted audience was my self lol. 

I played alot of Far cry & Medieval engineer (I did not play minecraft but did watch alot of videos)

I wanted to create a mix that I will personally enjoy, wanted to have the FPS style and atmosphere of Far cry and add a building element to it, I really liked Medieval engineer building system when it first started, simple yet allows the player to be creative.

I don't care for graphics, I believe game-play is way more important. If I did I would've used Unreal 4 :P

My goal is to create a simple fun game, not complex, no endless options.

You as a player have one very clear goal in the game; escape the island. To do so you need to survive, how are you going to survive? it up to you.

As a developer I try to make sure you have alot of options to choose from (if you wanted).

for example you can play co-op or multiplayer and let others do the building, hunting, farming and so on.

As for pve or pvp; I wanted to have both, if you're playing alone/offline its pve if you wanted to play pvp you have multiple options:

You can create an online server with the following modes:

Last man standing, Capture the flag, Sandbox and survival.

Sorry for the long post but hope it answered your questions.

Thanks!