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(+1)

I played this for longer than I intended. The core gameplay loop is pretty fun. :D

That said, the shotgun is massively overpowered. If you rush it to l3 the bosses can literally not even reach you before they die.

Could benefit from some enemy variation other than HP amount. Maybe one idea would be to have enemies weak only to specific types of weapons so you'd have a reason to switch.

hmm havent considered specific vulnerabilities, ill make sure to implement that in my next game