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(+1)

Reminds me of And yet it moves! Clever use of the theme. I didn't really find myself using jump at all. Enemies shoot a bit too fast (fire rate and speed) which makes me peek out from hidden spots in order to defeat enemies. Rotating in one direction for too long makes me get a bit dizzy. I'm not sure how to get around that but maybe more camera ease could help. Cool mechanic/dual purpose rules and music too!

(+1)

>  I didn't really find myself using jump at all. 

Stick around for my first post-jam update. There's a feature you might like regarding jumping. :P

> Enemies shoot a bit too fast (fire rate and speed)

> maybe more camera ease could help

Completely agree actually. Currently tweaking both.

Thanks for the comment. :)