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Look forward to the update. Should I assume that if the survival element is being taken out, that there will be more of a focus on the rts elements and town building? Or are the survival elements just being reduced to more mild play and simple mechanics?

Oh right I focused the gameplay on the survival and skilltree. So the player can choose different strategies (big army, huge walls,  super powerful attacks, etc). I realized the survival elements don't really work with lot of units to manage UwU I wan to make it satisfying to train a big army :3