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(+1)

Personally I find the tool very interesting and after testing it a bit with the example model the first think I'd love to be able to do is to make the tools font smaller. Toolbars take a lot of space in my opinion. 

And another thing I missed: being able to set camera position setting number values... or some presets on this. The thing is, I tried to replicate being able to create 2D sprites in the same style as in AoE, Cossacks, the first two Total Wars, classic Baldur's... etc (sprites from 3D models in isometric projection), but placing the camera by hand is hard. Or I've no idea how to achieve this.

Then, I tried to find about this gltf format, after 'firecat' complain, and I found this:

https://www.threekit.com/blog/gltf-everything-you-need-to-know

https://stayrelevant.globant.com/en/gltf-behind-the-scene-of-3d-magic/

https://docs.blender.org/manual/en/2.80/addons/io_scene_gltf2.html

https://apps.autodesk.com/RVT/en/Detail/Index?id=8451869436709222290

Hope this helps.

rskedmi, why don't you make a project page anyway? Leaving just a link in a forum post will make your application easily forgotten. Damn! If it weren't because of firecat post, I'd miss this. General Development board is my favorite but I only check it from time to time.

Best regards!

(+1)

Thank you for the feedback!

I created a Project page: https://rskedmi.itch.io/3d-to-2d-animations

Not sure if I did it quite right, but I guess it's better than nothing!

If I'll see that people are using the tool I'll continue the development and add the features you're missing!

Thanks again! (: