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(+5)

I've been following Idol Manager since the Kickstarter campaign in March 2018 and finally played it around 3-4 months ago, and I love it. The new story update (although broken for me as I keep crashing whenever talking to my rival in chapter 4) adds a lot of content and replay value to the game. The direction the game is heading is great and I can't wait for its official release, but I think I want to add my feedback and suggestions to the mix:

- Staff should have their own personal traits like what the idols have. For example, a Dance Coach that has faster training time with idols over the age of 21, etc. It would also be nice to be able to choose an individual trait for my character.

- I think Staff should have their own satisfaction bar or ask for raises as your company gets more buzz. In my opinion it would be crazy for staff to be willing to work for a multi-million dollar company while earning way below the minimum wage.

- a PR manager would be a cool addition as a new type of staff that you can use to try to generate buzz, passively reduce the chances for scandals, or even create scandals to earn scandal points.

- A dedicated button in the bottom right to see list or graphs showing the growth of the company, income, fans, etc. and see the sales of songs or see songs that went gold, platinum, etc. 

- This might be out of the scope of the game, but I feel like streaming should have more depth to it than just being a simple policy. It would be cool that I have an idol become a dedicated streamer that promotes music, etc. Or even have the chance to make one of my idols become a virtual idol in the same vein as Hololive or Kizuna Ai.