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(+1)

Assuming that you used the butler’s “push” command initially, you can use the same command to push the updated version. Keep the following things in mind:

  • In order to count as an update, you need to use the same “Channel Name”. So if you initially pushed to “user/mygame:win32-final”, then “win32-final” would be the channel name, and needs to remain the same.

  • Itch will automatically take care of handling version numbers. Every time you make a new update, it will increase it by one. To handle version numbers manually you can add “–userversion <versionNumber>” to the command.

For more information and details of how this works, you can read here: Itch.io - Pushing builds with butler

is there a way to update the game that supports save files?