July 24th, day 2
Today I had two things I wanted to figure out, a raycast and to show the mouse cursor. I got one done along with making my test setting!
The raycast turns green as soon as it its an object within the distance. I wanted objects to be within the persons reach. Would have been better to make the table a smidge taller though,...
Some placeholderSpiritual Stonesspheres while I test the raycast and printing dialogue.
Unfortunately I couldn't quite figure where to attach the cursor script, so I might just save that for another day when I have more time. I didn't have enough to be the most productive today (nor will I tomorrow), but I'm quite satisfied with getting some really basic things down! The First Person Control is of course supplied by Unity's assets, cutting out the frustration for me.
Next I'm planning to figure out the raycast in regards to highlighting/interacting with objects.
Thanks for tuning in!