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Whenever I try to create something using Sprytile, it displays an orange color instead of the tileset I'm using.


However, if I render it, the tileset shows up like normal.


I'm still learning the ins and outs of Blender, so it may just be a problem on how I set it up. Any help would be greatly appreciated!

Thanks for taking the time to check out Sprytile!

Can you please try going back to object mode and pressing the "Set Material to Shadeless" button in the Sprytile panel?

This might be something to do with your Blender system settings. Can you open your user preferences window and switch to the system tab? For reference, this is what mine looks like.

You can also try deleting the lights in your scene.

I switched over to cycles and added an image texture and then this worked in cycles but upon returning from this back to blender render. I found that this made my screen do this whole orange thing too. It may be related to this that caused you this issue especially if you tried experimenting around in cycles and then switched back and so on.