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(+2)

There are others, too. Unfortunately, many of them appear to be just Pico-8 clones with more generous limits. But I'm thinking... couldn't these fantasy consoles with their tight limits and built-in IDEs help beginning game developers get their feet wet the same way 8-bit computers used to?

(+1)

fwiw i'm working on my own fantasy console that's uh, very different

(+1)

That's how I'm using PICO-8, yeah.