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(+1)

The pixel art and music are really good. 

Sadly, I couldn't play this game a lot. I dont know if this is a problem with my computer.

I couldnt interact with anything using Z, so I didnt know what to do (I believe the trigger area for conversation is pretty small, which wont let you talk unless you are in EXACTLY the right position).

I somehow manage to talk with the 4 people protecting the gaurdian and fight with them. i die because i didnt knew how to fight :p (also, in that fight flee is disabled and there is no Feedback to the player about that). The second time I fight with them, I couldnt progress the conversation, it just got stuck.

I think a pixelated Font would have fitted the game a lot better, you can get a free one at fonts.google.com

Thanks for the feedback! Especially with collisions and player feedback since that's the kinda thing I tuned out when I was doing my (admittedly very rushed) playtesting. 

And yeah most of the code was sadly a bit rushed since this was my first time using Unity, so I'm sure even though I was able to do a full run there were still quite a few game-breakers I missed... Live and learn, just means I'll take extra care to make sure it doesn't happen in the future =)