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11.01.2020

First of all, a started looking for some assets before thinking about main storyline. I have found some free assets and also bought some on Humble Bundle.

The plot is going to be short, but with small plot twist. The action takes place in fantasy. It’s going to be 2D platformer. There will be three small locations. But because I gathered assets from different places, I have no idea how to connect them pretty nice. Right now it seems that there would be rough connection between them.

Because of game’s setting there would be pretty dark. And I have to learn how to effectively deal with lights. I’m not sure if I should start learning how to create normals for tiles, it seems like it would take huge amount of time for me. But I love to see how tiles with normals look with dynamic lights. I’ll save this tasks for the future.

Also I have to learn how to handle with dialogue system in Unity. Because I’m writing plot in my native language I have to learn how to work with translations in game. Firstly, there would be only two languages (Russian and English), but after Game Jam, I’m going to add also Czech language.

I’m not sure if I should pay attention to the sound/music in game right now. So, I wanted to leave it to the middle of development road. Btw, if you still reading these text, could you, please, share with me, when do you usually start working with sounds/music?

In progress:

  • Sketching out the plot
  • Starting building first location with basic controls 
  • Setting up animations for main character and first NPC

To do:

  • Find out how to handle with camera
  • Learn more about lights and optimization
  • Learn more about dialogue system in Unity
  • Thinking about how would be better to connect different locations
  • Make up what player would be doing on each location