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(+1)

DAY 2  + 3

Wasn't able to get as much work on Day 2 as I would have liked so I'm combining the last two day's updates but progress is still coming along! Now I have animations done for each of the main characters' light attacks as well as their working energy and HP meters. Each character can perform their light attack consuming one bar that fills over time. The trickiest part for me was setting up the meters and UI exactly how I wanted them. Now that that's done, the goal for tomorrow will be to program the game's targeting system, some test enemies, and putting in the projectiles that each light attack will send. When that's done, I'll be able to work on proper enemies.