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(+2)

Another interesting take on tectonic simulation and it's good to be able to guide the simulation whilst letting it generate reasonably natural features. It does seem to pile up mountains in the middle of continents like a Perlin fractal though - but also it doesn't use a spherical map but a wrap-around rectangle which would map in 3d to a torus. Address these things and it's a cracker.

i seriously agree with this. We need a plate tectonics simulator and a proper equirectangular map projection.