>The UI might be a bit tricky
We'll need a region view/overlay in any case, to see where the regions end and who owns what. It could be done through there in a fashion similar to building upgrades ("influence area of settlement A" "1: claim as core" "you need X citizens to claim as core"). Or, if we go by my favoured idea of Town Hall buildings, inspecting a town hall (or trying to build one) may tell you what you need. The Settlement Info screen might also see use here, with different pages. I think eventually this screen is likely to require some expansion anyway as a menu or ledger of sorts, to see everything that's going on with the settlement.