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Great game, the way each level becomes more and more unsettling is on point, and using the entities from the beginning to halt you when running added a great sense of urgency. I also appreciate how you utilized the "Fear of the Unknown" to a great extent in this game. Lastly the way you make the player have just enough control to effect whether or not they will make it, but not too much control that they have full control over the situation is something not a lot of people can get right, and the fact that you were able to get it right in a timeframe of 10 days is amazing.

I edited a video of the game and just have to say that watching the game unfold from an audience perspective made it feel like a directed horror movie.