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Thanks so much for the feedback!

I may take a look to clean up some of the phrasing in there. I'd debated on what might be too much or not enough, but if more is needed, I may go in and see what I can do.

The End Game was meant to essentially be two options- in one, you can continue rolling events as you wish, but I think many people would become more concerned with ensuring they ended up being the self they wanted to be, or as close as they could come. Thus, people could simply begin rolling as they try to go from being Indeterminate to their new Determinate state.

As a solo RPG, there really isn't anyone to tell you you're doing it wrong. You could play all events and then go end game, or do 1d6, or any other way of deciding the events you want to play through. As is, I wanted it to be a varied experience, but you're correct- progression is a little fast. I might set the default rolls a little wide to allow a little more time before End Game.


Anyhow, I'm so glad you had fun with it! I wasn't 100% sure if it would work for people or not, but glad to know it made someone happy. :D